ADVISORS & ASSOCIATES
JASON ANDERSON | Group Manager, Business Intelligence | Microsoft
Jason is currently the Group Manager of Business Intelligence at Microsoft. From 2005 to 2008 he was Director of Research at International Development Group a company that specializes in industry and market research and consulting on the global video games
industry. Prior to IDG, he founded Senet Entertainment, an event production and service company specializing in videogame-related press events, and fundraisers. Prior to that he worked as a associate at Hummer Winblad Venture Partners, and served as program
manager at Wind River Systems (Nasdaq:WIND). Jason received his MBA from the Haas School at the University of California at Berkeley and is an engineering graduate of Worcester Polytechnic Institute.
BOB BELLANO | Senior Partner | Nosal Partners LLC.
With over 25 years of experience in executive search, Bob has conducted numerous search assignments for chief executive officers, presidents, chief financial officers and senior leaders in operations, engineering, technology, business development, marketing
and sales. He has placed executives across multiple industries throughout North and South America, Europe and Asia. Bob’s clientele includes Fortune 1000 companies, as well as small– to mid-size organizations, many of which are private equity– or venture–
backed. He has deep expertise in industries ranging from advanced technology, business services, healthcare, entertainment, interactive media, industrial, defense, infrastructure/engineering services, and clean technology. Prior to joining Nosal Partners, Mr.
Bellano served since 1994 as Managing Director and Founder at cFour Partners Worldwide─a leading retained executive search firm serving clients in Southern California and the Western United States. Mr. Bellano serves as an advisor to several early-stage
venture funds serving the interactive media and clean technology market, as well as to a highly-regarded organization that provides proprietary deal flow to private equity firms. The Los Angeles Business Journal has consistently recognized Mr. Bellano as a “Top
25 Technology Figure” in Los Angeles. Mr. Bellano holds a Bachelor of Science in Economics from Lafayette College, and a Master of Science in Industrial Economics from the London School of Economics.
http://www.nosalpartners.com/
JASON DELLA ROCCA | Founder & Senior Consultant | Perimeter Partners
Jason, a 12 year veteran of the gaming industry, is the founder of Perimeter Partners, a consultancy focused on developing game industry clusters around the world in partnership with stakeholders from government, academia and the game industry. For nearly
nine years, he served as the executive director of the International Game Developers Association (IGDA), a professional society committed to advancing the game industry and the careers of developers. Jason has previously worked at IGDA, CMP, Quazal,
Matrox Graphics, Silicon Graphics and Price Waterhouse.
http://perimeterpartners.com/
PETER DUKE | Independent Strategic Consultant | Duke Media
Peter Duke is an award-winning creative director and technical innovator in all aspects of the development process, including conceptualization, competitive analysis, requirements identification, team participation, brand positioning, client interaction and
executive presentations. He has high-caliber leadership experience in pitching and winning new business campaigns, along with overall business planning and industry product knowledge, for Fortune 500 customers in consumer-focused products and creative
industries. He has also developed and executed successful consumer product launches, high-impact marketing initiatives and business plans with a creative, visionary approach. Peter has created and produced solutions for companies such as 20th Century Fox
(The X-Files), Fox Sports, Sega GameWorks, Microsoft, Sesame Street Workshop, EMI Capitol Records, and Virgin Entertainment.
http://dukemedia.com/
JOHN MELCHIOR | Executive Producer & Creative Director | El Guapo Productions
John has over 16 years of experience in the interactive entertainment industry. He has successfully managed and led 10 development teams. He has sold over 22 million copies of games. John recently founded EL Guapo Productions to help create, develop and
manage IP for companies. John has worked on designs for most of his clients in the casual and social space, creating and evolving their IP into social applications and casual MMO’s. His clients include Atari, Terminal Reality, Red Fly, a film director and Trilogy
studios. Prior to El Guapo, John was the Creative lead and Executive Producer at Sierra Games (formally Vivendi Games) where he was instrumental in the success of Ghostbusters: The Video Game. During his time at Vivendi John also worked as the Executive
Producer for such titles as Simpsons Hit & Run (6.8 million units sold), Scarface: The Video Game (2.4 Million units sold), Eragon (1.4 Million Units Sold), Spiderwick Chronicles, Riddick PC (90% metacritic) and Ground Control 2 (90% metacritic). John was also a
part of Vivendi’s social game initiative working in partner with France to create social and mobile games. Prior to Sierra John was a creative lead at 20th Century Fox where he created Simpsons Road Rage (over 5 million units sold) as well as other titles. John has
worked and delivered million unit sellers at SEGA of America, Electronic Arts, Interplay, Fox and Vivendi. He has shipped games on the Sega Genesis, Saturn, PC, Playstation, Playstation2,Playstation3, GameCube, Nintendo Wii, Gameboy, Gameboy color,
Nintendo DS, Nintendo DSi, Microsoft Xbox, PSP and Xbox 360. He also has shipped games for every major studio — Fox, Paramount, Universal and Sony.
SEAN KAUPPINEN | Founder & CEO | International Digital Entertainment Agency
Sean Kauppinen is the founder and CEO of the International Digital Entertainment Agency. He has more than 15 years of management, strategic communications and business development expertise in the digital entertainment industry and his the ability to bring
companies together and provide strategic guidance that has led to business growth for industry giants as well as start-ups. During this time, Kauppinen has launched more than 450 titles on all major gaming platforms, ranging from big budget blockbusters to
value games. Kauppinen currently holds advisory board positions with GDC Europe, SXSW, NLGD, and multiple early stage social media and game technology companies. He is a former board member of GCDC and the GC Asia Conference. Kauppinen is also an
advisor to the Academy of Interactive Arts & Sciences.
http://ide-agency.com/
GIANCARLO MORI | Senior Vice President | Animal Logic
Giancarlo has more than 20 years experience in software development, 12 of which have been spent at a senior/executive level in the video game industry. Giancarlo recently held the position as Senior VP of Interactive at Animal Logic (award winning special FX
and animation studio), heading the company’s entry in the video games space. Prior to Animal Logic, Giancarlo spent more than three years with Activision as the Vice President of Production, North American Studios, where he led the development of numerous
titles based on original IP as well as sequel titles, including the Tony Hawk series, Gun (best selling new IP of 2005), and several Dreamworks Animation titles including Shrek and Over the Hedge.
BOB RAFEI | Co-Founder & Chief Visual Officer | Big Red Button Entertainment
Bob Rafei is the Co-Founder and Chief Visual Officer of Big Red Button Entertainment, Inc. and a 15 year veteran of the gaming industry. He was formerly the 13 year art director, character animator and concept artist of Naughty Dog, Inc. (subsidiary of SCEA). He
joined NDI in early ’95 as its first employee while in the visual development stage of Crash Bandicoot. He played a key role in establishing the look of this series; touching on all aspects of production, from back ground modeling, lighting, texturing, to character
rigging and animation. He contributed to led visual development and contributed to character animations and for the award winning Jak & Daxter series for the PS2. Most recently, Bob co-art directed the award winning Uncharted: Drake’s Fortune for PS3,
focusing on visual development, cinematic mo-cap, animation and lighting. These titles have generated 35 Million unit sold to date. Bob serves as an advisory board member for Game Developer’s Conference, The Game Developer Choice Awards, and One Big
Game. He has lectured at GDC, USC School of Cinema, Visual Effects Society, Gnomon School and SIGGRAPH on various VA & Production subjects. He also serves as panel leader on Animation and Art Direction craft categories for the Academy of Interactive
Arts and Sciences’ (AIAS) achievement awards. He has contributed writings to Animation Magazine and Animation World Network. Some of his non-gaming credits include album cover art for A&M Records, notably Blues Traveler’s: Travelers & Thieves, and
inclusion in Society of Illustrators annual #35. He is a ’91 BFA graduate in Illustration from Parson’s School of Design, NYC.
http://brbent.com/
RICCI RUKAVINA | Co-Founder & President | Loose Cannon Studios
Ricci is President and Co-Founder of Loose Cannon Studios (LCS) in Kirkland, WA. Ricci has more than 15 years experience in the film, television and interactive entertainment industries working on some of the highest grossing film and game properties of all
time. Prior to LCS, Ricci was the Vice President of Creative /Product Development for the Walt Disney Company and the Creative Director for Universal Interactive Studios and Vivendi Games, where he worked on the Spyro the Dragon series, The Thing and
Scarface. Ricci launched his entertainment career at Amblin Entertainment where he worked on Jurassic Park, Alive and Twister.
http://www.loosecannonstudios.com/
BOB BELLANO | Senior Partner | Nosal Partners LLC.
With over 25 years of experience in executive search, Bob has conducted numerous search assignments for chief executive officers, presidents, chief financial officers and senior leaders in operations, engineering, technology, business development, marketing and sales. He has placed executives across multiple industries throughout North and South America, Europe and Asia. Bob’s clientele includes Fortune 1000 companies, as well as small– to mid-size organizations, many of which are private equity– or venture-backed. He has deep expertise in industries ranging from advanced technology, business services, healthcare, entertainment, interactive media, industrial, defense, infrastructure/engineering services, and clean technology. Prior to joining Nosal Partners, Bob served since 1994 as Managing Director and Founder at cFour Partners Worldwide─a leading retained executive search firm serving clients in Southern California and the Western United States. Bob serves as an advisor to several early-stage venture funds serving the interactive media and clean technology market, as well as to a highly-regarded organization that provides proprietary deal flow to private equity firms. The Los Angeles Business Journal has consistently recognized Bob as a “Top 25 Technology Figure” in Los Angeles. Bob holds a Bachelor of Science in Economics from Lafayette College, and a Master of Science in Industrial Economics from the London School of Economics.
http://www.nosalpartners.com
JASON DELLA ROCCA | Founder & Senior Consultant | Perimeter Partners
Jason, a 12 year veteran of the gaming industry, is the founder of Perimeter Partners, a consultancy focused on developing game industry clusters around the world in partnership with stakeholders from government, academia and the game industry. For nearly nine years, he served as the executive director of the International Game Developers Association (IGDA), a professional society committed to advancing the game industry and the careers of developers. Jason has previously worked at IGDA, CMP, Quazal, Matrox Graphics, Silicon Graphics and Price Waterhouse.
http://perimeterpartners.com
PETER DUKE | Independent Strategic Consultant | Duke Media
Peter Duke is an award-winning creative director and technical innovator in all aspects of the development process, including conceptualization, competitive analysis, requirements identification, team participation, brand positioning, client interaction and executive presentations. He has high-caliber leadership experience in pitching and winning new business campaigns, along with overall business planning and industry product knowledge, for Fortune 500 customers in consumer-focused products and creative industries. He has also developed and executed successful consumer product launches, high-impact marketing initiatives and business plans with a creative, visionary approach. Peter has created and produced solutions for companies such as 20th Century Fox (The X-Files), Fox Sports, Sega GameWorks, Microsoft, Sesame Street Workshop, EMI Capitol Records, and Virgin Entertainment.
http://dukemedia.com
JOHN MELCHIOR | Executive Producer & Creative Director | El Guapo Productions
John has over 16 years of experience in the interactive entertainment industry. He has successfully managed and led 10 development teams. He has sold over 22 million copies of games. John recently founded EL Guapo Productions to help create, develop and manage IP for companies. John has worked on designs for most of his clients in the casual and social space, creating and evolving their IP into social applications and casual MMO’s. His clients include Atari, Terminal Reality, Red Fly, a film director and Trilogy studios. Prior to El Guapo, John was the Creative lead and Executive Producer at Sierra Games (formally Vivendi Games) where he was instrumental in the success of Ghostbusters: The Video Game. During his time at Vivendi John also worked as the Executive Producer for such titles as Simpsons Hit & Run (6.8 million units sold), Scarface: The Video Game (2.4 Million units sold), Eragon (1.4 Million Units Sold), Spiderwick Chronicles, Riddick PC (90% metacritic) and Ground Control 2 (90% metacritic). John was also a part of Vivendi’s social game initiative working in partner with France to create social and mobile games. Prior to Sierra John was a creative lead at 20th Century Fox where he created Simpsons Road Rage (over 5 million units sold) as well as other titles. John has worked and delivered million unit sellers at SEGA of America, Electronic Arts, Interplay, Fox and Vivendi. He has shipped games on the Sega Genesis, Saturn, PC, Playstation, Playstation2,Playstation3, GameCube, Nintendo Wii, Gameboy, Gameboy color, Nintendo DS, Nintendo DSi, Microsoft Xbox, PSP and Xbox 360. He also has shipped games for every major studio — Fox, Paramount, Universal and Sony.
SEAN KAUPPINEN | Founder & CEO | International Digital Entertainment Agency
Sean Kauppinen is the founder and CEO of the International Digital Entertainment Agency. He has more than 15 years of management, strategic communications and business development expertise in the digital entertainment industry and his the ability to bring companies together and provide strategic guidance that has led to business growth for industry giants as well as start-ups. During this time, Kauppinen has launched more than 450 titles on all major gaming platforms, ranging from big budget blockbusters to value games. Kauppinen currently holds advisory board positions with GDC Europe, SXSW, NLGD, and multiple early stage social media and game technology companies. He is a former board member of GCDC and the GC Asia Conference. Kauppinen is also an advisor to the Academy of Interactive Arts & Sciences.
http://ide-agency.com
GIANCARLO MORI | Senior Vice President | Animal Logic
Giancarlo has more than 20 years experience in software development, 12 of which have been spent at a senior/executive level in the video game industry. Giancarlo recently held the position as Senior VP of Interactive at Animal Logic (award winning special FX and animation studio), heading the company’s entry in the video games space. Prior to Animal Logic, Giancarlo spent more than three years with Activision as the Vice President of Production, North American Studios, where he led the development of numerous titles based on original IP as well as sequel titles, including the Tony Hawk series, Gun (best selling new IP of 2005), and several Dreamworks Animation titles including Shrek and Over the Hedge.
BOB RAFEI | Co-Founder & Chief Visual Officer | Big Red Button Entertainment
Bob Rafei is the Co-Founder and Chief Visual Officer of Big Red Button Entertainment, Inc. and a 15 year veteran of the gaming industry. He was formerly the 13 year art director, character animator and concept artist of Naughty Dog, Inc. (subsidiary of SCEA). He joined NDI in early ’95 as its first employee while in the visual development stage of Crash Bandicoot. He played a key role in establishing the look of this series; touching on all aspects of production, from back ground modeling, lighting, texturing, to character rigging and animation. He contributed to led visual development and contributed to character animations and for the award winning Jak & Daxter series for the PS2. Most recently, Bob co-art directed the award winning Uncharted: Drake’s Fortune for PS3, focusing on visual development, cinematic mo-cap, animation and lighting. These titles have generated 35 Million unit sold to date. Bob serves as an advisory board member for Game Developer’s Conference, The Game Developer Choice Awards, and One Big Game. He has lectured at GDC, USC School of Cinema, Visual Effects Society, Gnomon School and SIGGRAPH on various VA & Production subjects. He also serves as panel leader on Animation and Art Direction craft categories for the Academy of Interactive Arts and Sciences’ (AIAS) achievement awards. He has contributed writings to Animation Magazine and Animation World Network. Some of his non-gaming credits include album cover art for A&M Records, notably Blues Traveler’s: Travelers & Thieves, and inclusion in Society of Illustrators annual #35. He is a ’91 BFA graduate in Illustration from Parson’s School of Design, NYC.
http://brbent.com
RICCI RUKAVINA | Co-Founder & President | Loose Cannon Studios
Ricci is President and Co-Founder of Loose Cannon Studios (LCS) in Kirkland, WA. Ricci has more than 15 years experience in the film, television and interactive entertainment industries working on some of the highest grossing film and game properties of all time. Prior to LCS, Ricci was the Vice President of Creative /Product Development for the Walt Disney Company and the Creative Director for Universal Interactive Studios and Vivendi Games, where he worked on the Spyro the Dragon series, The Thing and Scarface. Ricci launched his entertainment career at Amblin Entertainment where he worked on Jurassic Park, Alive and Twister.
http://www.loosecannonstudios.com